Trimorta v1.2 Update!


As requested, Trimorta is back with a  new challenge and other updates as well, check out the changes below.




  • New Difficulty: Hardcore Mode 
    - After completing the game for the first time, you'll unlock a secondary mode with different placements of objectives and monsters.
  • Flashscan Tracks
    -Made for easier navigation for players who are having difficulty navigating the fortress.
  • Monster Variant: Unknown Armored
    -Designed to be more faster and deadlier than before. Only exists in hardcore mode.
  • New Door Puzzle:
    -Really wanted to add in some sort of puzzle into the game. Designed to slow your progress, but can be reactivated as fast as you can.
  • Checkpoints
    -After dying, an option to retry from checkpoint is given. Careful though, playtime is not reset and will reflect on your finish time.
  • Deteriorating Corpse
    -Identifying corpses now breaks them into pieces, adding to that horror feel.
  • Improvements & Fixes
    -Stamina usage display has been fixed.
    -Overall monster behavior is more reactive to player's actions.
    -Additional UI elements for various menus, like the difficulty select.
    -Fixed a known bug in Mac: Spook triggers not showing up.
    -Adaptive brightness depending on what's present on-screen.
    -Improved performance.

Now, this game feels more complete than ever and I'm happy I updated it. It might not receive updates anymore or anytime soon.
But if you think of something cool, please feel free to suggest your thoughts and it will be considered.

Thanks for checking out this devlog! Now off to make more amazing games! ๐Ÿ˜„

Files

Trimorta - PC v1.2 70 MB
Jan 22, 2021
Trimorta - Mac v1.2 73 MB
Jan 22, 2021

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